The 3D models have a mid-poly definition and PBR materials
with texture sets designed to be fully compatible with most 3D software and major game engines.
Each pack comes with 3D models in BLEND and FBX formats.
The FBX format ensures the import of any model of your favorite engine.
UV Mapping is optimized for each model and materials feature
the standard PBR Metalness-Rougness system consisting of the following textures:
BaseColor, AmbientOcclusion, Metallic, Roughness, Specular, HeightMap,
NormalMapDirectX, NormalMapOpenGL. Opacity and Emission where necessary.
Available also multi-channel textures ARM (used for Unreal Engine and GameGuru Max),
Smoothness URP and MaskMap HDRP (for Unity).
Use NormalMapOpenGL (+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.
Use NormalMapDirectX (-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,
GameGuru Max, S2 Engine, V-Ray, Corona.
Available extensions: .blend, .fbx (scale 1).
Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.
Super Chess is a detailed chessboard with pawns and smart PBR node.
Smart PBR NodeIt will allow you to create complex custom materials and tweak properties while operating on a single and compact material node.
A new Perspective on GlassObtain the right glass right out of the box
The Metal you were looking forInvent a new way of making metal objects
In The WoodHook two COL Texture right in the node and mix them with a slider